Always sort out your Geometric Constraints before your Dimensional Constraints. They are more robust and better capture your design intent.
A Sketch is a set of curves which must be Resolved before it can be used to generate a solid. The Intent Manager constantly resolves the sketch as you add curves to it. To be resolved, a Sketch must contain enough dimensional and geometric constraints to fully describe the curves.
Geometric relations are the most robust way to capture Design Intent in a sketch
The Intent Manager will automatically assign Geometric constraints as you sketch – do not allow constraint to be assigned if they go against your design intent. As with dimensions, geometric constraints can be selected and deleted
Sometimes selection can be a bit tricky, if you cannot highlight a constraint by hovering your mouse over it then whilst in the correct position either;
– RMB menu > pick from list – this will show all entities under the mouse pointer
– or, toggle through all the entities in that list with a momentary/quick RMB click until the one you want highlights then LMB to select.
As your sketching and the Intent Manager is trying to apply/snap a particular constraint:
RMB to toggle through lock/disable/enable the constraint
use Tab key to toggle active constraint
press and hold Shift to disable snapping to new constraints
Vertical – a line aligned vertically or two points vertically aligned
Horizontal – a line aligned horizontally or two points horizontally aligned
Perpendicular – 2 curves at 90 degrees to each other – this could be line/line, arc/line, arc/arc
Tangency – at the point they meet, two entities are travelling in the same direction – line/arc or arc/arc. Effectively a smooth transition between two entities.
Tangency on Wikipedia – HERE
Midpoint – constrains a point to always be half way along a line
Coincidence – puts two entities in the same place. Two points, a point on a line, two lines, two arc centre points [concentricity]. Watch closely for two coincidence constraints in the same place, notice the horizontal and vertical white bars around the constraint circle.
Symmetry Centreline – using a centreline as a construction line, you can constrain two points, commonly curve/line endpoints to remain equally spaced each side of that centreline.
Equality – make two entities equal – lines equal length, arcs equal radius.
Parallelism – make two lines parallel